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Best and Worst
Strategy Games of 2000
[Intro]
[Overall]
[Turn-based]
[Wargame]
[Real Time Strategy]
[Expansion]
[Multiplayer]
[Storyline]
[Audio]
[Surprising]
[Disappointing]
[Innovative]
[Graphics]
Most
Innovative Game of 2000:
The Sims
DEVELOPER
: Maxis
PUBLISHER : EA
I have yet to meet a person who does not like Sim City. Even people who hate games can get into watching someone's city in action. Well, Maxis continued the trend of turning non-gamers into drooling, up-all-night, monitor zombies with their release of The Sims. In the past, Maxis has tried to give people a more personal look at the virtual residents of their cities in the form of Sim Copter, Streets of Sim City, and even the original, scrapped 3D concept for Sim City 3000. But neither of the former games appealed to many people like The Sims has. It continues to be the number one seller, and one only has to go into their local software store to see how many copies of this game they have stocked. You know what? They'll all sell. So what is it that makes this game so darn appealing? Well, just look at the award its receiving. Few games can lay claim to getting people to love playing what they do every day. A mix of reality, daytime soap operas, and with the expansion, fantasy and science fiction, The Sims is truly a unique experiment. Even if one is completely opposed to the idea of making simulated people shower and go to the bathroom, they can't deny that the game could only be attempted by Will Wright. But better yet, the innovation of The Sims is going to lead to some exciting new projects, such as the upcoming Simsville, where players build their own towns and control the people in it. Like reality television shows, we have only seen the tip of the iceberg.

Read our review!
Buy Now!
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