1999 was a busy year for real-time strategy
fans.It heralded the return
of Westwood’s Command
and Conquer series (with mixed results), brought fantastic
innovation to the mechanics of the genre with Sierra’s Homeworld,
the first fully three-dimensional RTS, and best of all, gave us our choice
for the best RTS of the year…Age
of Empires 2: The Age of Kings.Its success lied in its vast improvements to every aspect of the
original’s winning formula.You wanted new civilizations?You got thirteen of them, each with their own strengths,
weaknesses, and unique unit.Better
graphics?Only some of the
most impressive building architecture and unit animation ever to grace a
monitor.And the list just
goes on and on.Random maps,
six fantastic historical campaigns tracing the paths of figures such as
Joan of Arc and Genghis Kahn, and an always cunning artificial
intelligence insured maximum replayability.As epic as the period it depicts.