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Reviews


Lord of the Rings: The Battle For Middle Earth

DEVELOPER : EA Games
PUBLISHER : EA Games

System Requirements
Pent. III 1GHz, 256 MB RAM, ATI Radeon or GeForce card
Recommended
Athlon XP 2000+, 512+ MB RAM, 64 MB ATI Radeon 9500 video card;

Ratings

Code Issues

Graphics and Sound: 10 - Crisp graphics, Movie Clips, Movie Soundtracks, Real Actor Voices, what else do you want?

Interface: 7 - Good interface. Wish the special ability buttons were larger tho.
Play Issues

Gameplay: 9 - There are some great single player features that I hope to see in future games. Single player campaign is fun.

Multiplayer: 7 - While multiplayer is playable, the game is more geared towards the single player experience, don't expect the second coming of Starcraft.

Replayability: 5 - Unless you might enjoy multiplayer, replayability will be poor.

Learning Curve: 8 - Very smooth learning curve, the first few scenarios are easy and increasing difficulty levels afterwards.
Pros: Graphics, sound, gameplay, campaign

Cons: Might not be a good longterm game, so the value is dependant on how much you like single player RTS games.

Overall 8.5

Screenshots:

In the history of video games, games and movie licenses don't go well together, unless your name is LucasArt. To prove the point, anyone played Gods and Generals? Buying the Lord of the Rings movie license must have cost EA a fortune and EA isn't going to let you forget about that. Off the bat, one notices on the box a nice shinny silver Lord of the Rings "Official Product" sticker, just to remind you that you are, in fact, buying a game that stems from the great movie trilogy Lord of the Rings.

The game comes in a whopping 4 CDs and 4.5 gigs installation requirement. One wonders why a real time strategy game would take up 4 CDs, but for now, it does. The game also includes the standard game manual with controls, unit descriptions and so on and so forth.

When you first start up the game, you can't help but notice the clean and crisp graphics and interface. In this game, you have the option to play the Good (Gondor/Rohan/Fellowship) Campaign or the Bad (Mordor/Sauron) Campaign, you can also take your skills online and set up theoretical battles.

The first thing that one notices when playing the game is that the graphics are quite good. From lush elven forests to desolate Mordor landscapes, everything is well rendered and well colored. The units themselves are nicely detailed and the animation is great, from Nazgul's swooping down on humans to ents playing soccer with an orc, everything is smooth and can't help but remind you of the movie.

The sound and music is quite commendable. Featuring the LoTR sountrack and most of the movie's original cast as voice actors, EA does a good job of associating the cinematic characters to the pixels and in a way, adding more life and depth, which in turn adds more enjoyment to the overall experience.

The gameplay is quite good. First of all, Battle for Middle-Earth definately leans more towards the single player experience. The only resource in the game is just resource, which is generated at a steady rate by buildings, such as the Rohan farm. But these farms can only be built on certain designated areas. Scattered around the map are a number of sites where you can build all your buildings, from unit producers to resource producers to miscellaneous buildings. Holding these points is crucial to your success. But the sites are scattered around the map, especially farm sites, which don't come with tower sites, so defending your vast empire of farms is quite challenging. To make the matters worse, your population limit is controlled by something called command points. Each unit takes a certain amount of command points (Since resource is generated and not harvested, there are no resource units) and so your army is restricted by this command point cap. This cap encourages strategy rather than simply overwhelming your opponent with units.

Battles in the game are quite short, preventing any fine micromanagment. This case is especially true if you are the evil side, your orcs are quite prone at getting mauled by anything and everything. A Rohan cavalry can kill orcs in one charge. Since your orc company is already dead as soon as combat started, you can't really move them to the back and heal. But the lack of micromanagement also has its upside, you actually get to enjoy watching the battle. As I mentioned before, the animation in Battle for Middle-Earth is quite good. From the charge of Roharims flinging Uruks around to felbeasts grabbing Gondor soldiers and dropping them, the battles in Battle for Middle-Earth feel truly epic.

Battle for Middle-Earth also features a great system of veterancy. Some buildings become better as you train more troops from them and gain levels. These levels increase the efficiency of the building and sometimes even unlocks new upgrades and units. Units, not just heroes can also gain experience. As units level up, they gain hit points and damage, hero units also gain special abilities. The units also keep any upgrades you bestow upon them so it is in your best interest to keep your veterans rather than just churn out a batch of new recruits.

The campaign is quite fun. It is basically a naration of the events of the War of the Ring. Interestingly, while you do have to go through the campaign in chronological order (Challenging Sauron at the beginning of the campaign and taking the ring for youself will have to wait another day), the result of the campaign is flexible to some degrees. For example, I managed to save Boromir from the UrukHai, but the rest of the campaign was still the same.The campaign is not so deep as to give you branches for each action you take, but it does confer to you bonuses for your actions, and it's nice to imagine that you have changed the fate of Middle Earth. Another interesting feature is the ability to take veteran troops to the next mission, in fact you get to keep the army you used in the last scenario. On a side note, you can even rename those armies, which adds a bit of attachment to your army. Most scenarios start you off with a whole veteran army and pits you against an equally veteran army. So if you lost all your elite units at the end of the last scenario, you might want to start over again as your little orc whelplings might not fare very well against the cream of Gondor.

EA did a very good job to create a sense of immersion, involvement and continuity. While this is by far not the best RTS game, it is definately one of the funnest. Even though the AI is decent and nothing to brag about, I found myself thoroughly immersed in the world and enjoying every moment of the game, watching my horsemens ride down fleeing orcs and watching my balrog make mince meat of enemy ranks. It's not a very deep game, but it is definately a very enjoyable one. Battle for Middle-Earth is just the right mix of serious strategy and enjoyable gameplay to whittle away that rainy day.


Reviewed by Hazanko.



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