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Sierra’s
Caesar
III was the crowning achievement of the trilogy, and was
praised for it’s challenging gameplay and creative touches.
That is why I was looking forward to Pharaoh,
the new addition to the Impressions City Building Series.
It promised to keep the fantastic gameplay of Caesar
and bring with it a new sense of wonder, mystery, and rare
beauty that is ancient Egypt.
Now that it has been released, I am pleased to say that it is
everything I hoped for.
Players
have the job of building ancient Egypt brick by brick.
There is the option to play as a dynasty through the main
Egyptian periods, each with progressively harder missions, or there is
a “sandbox” mode in which you can build to your heart’s content.
The process of building a successful city is a long one, with a
complex system of structures that must work together.
This complexity only adds to the game’s addictive quality.
To illustrate this, I’ll take you through the process of
having the highest level of housing:
First
you have to make sure it is connected to a road…easy enough.
Next, a market must be built nearby, but not too close, because
no one likes to live right next to a bustling shopping center.
Then the market must be supplied with food, such as grain or
fruit, provided by farms, or meat, provided by hunters from hunting
lodges.
Don’t forget to build a granary to store it, though.
Next they must have some entertainment, so build a square for
performers trained by a juggling school.
Also, no one likes a bare home, so build some clay pits that
can send clay to pottery makers.
So your people do not get stupid, build a school or library,
but don’t forget to have some workers cut down reeds that can be
turned into papyrus.
Military structures, training camps, and walls will help you
protect your citizens from wild animals and foreign invaders.
You might also want to have a tax collector nearby, some
medical facilities, a fire building, a steady water supply, a temple
to appease the gods….whew!
You get the idea.
But
don’t worry, the complexity is made pretty manageable by a fantastic
interface.
All of the most important information is available on the main
city screen, such as your funds, city’s population, city map, and a
set of icons for accessing all of the building options.
A helpful overlay feature, which lets you assess everything
from properly taxed areas to sections with a high rate of crime, is
vital to making sure your city functions.
Even with the change in setting, fans of the Caesar
series will undoubtedly feel right at home.
There are, however, a few changes that add a whole new twist to
gameplay, and these make Pharaoh
feel quite authentic.
The
Nile River plays a vital part in a player’s strategy.
The river floods annually and replenishes the soil, but during
this period you cannot farm.
Therefore you either have to store enough food to keep your
citizen’s fed, import some from other cities, or obtain food from
hunting.
A bad flood will leave parts of your farms with dry soil, and
you’ll feel the effects as hungry citizens pack up and move.
The second and most substantial addition is the inclusion of
monuments.
Make sure you have plenty of workers and bricks, as well as a
lot of free time, because these take quite a while to build.
But the satisfaction received by their completion makes it well
worth it.
Players will watch with determination as workers lug tons of
bricks to the work site and the monument gets built piece by piece.
The monuments range from a Mustaba, a holy burial place, to the
Great Pyramids themselves.
Often times a mission requires you to complete one or more of
these, and eventually your own remains may rest in one, thereby
immortalizing you.
I love this game!
The
graphics are still quite nice, with detailed and distinct buildings,
dozens of different workers running around your city, and animations
that are smooth and blend seamlessly with their surroundings, thus
capturing the beauty and grandeur of ancient Egypt.
They have not, however, changed much from Caesar
III, but this is not a complaint.
The sounds are equally good, and the music is spectacular, with
an Egyptian flavor that never gets old.
It must also be noted that the manual is fantastic.
It is immense, and is vital in getting the most out of the
game.
The
only complaints I have with the game are minor.
The complexity can be a bit much at times, even with a good
interface.
Pleasing the gods can be an unwelcome chore as well, as their
complaints are not only annoying, but a bit “fictional” and out of
place.
Also, the battles in the game are, like Caesar
III, quite simplistic.
It is still fun, however, and the naval warfare is a welcome
addition.
Sierra
has created a wonderful addition to any strategy gamer’s library,
and a game that does justice to the subject matter.
Fans of the Caesar
series should not miss out, and anyone interested in a complex and
challenging test of strategy will be utterly addicted.
The pyramids have been around for thousands of years, roughly
the same amount of time Pharaoh
will be on my hard drive.
If you like to comment on this review, please post a
message at the forum.
Reviewed by Anthony
Micari |



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